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Post by One on Nov 16, 2005 5:02:15 GMT -6
Otherworld needs more complete Gods and mythology. Would anyone like to suggest any good (ORIGINAL!) Gods for the players to worship? God information such as role, basic alignment, godly parenting(where applicable) and more are appriciated. Again, NO DND GODS, no existing gods from any other games or stories or mythology. Physical damage gods -------------------- greater: luna(night), lumin(day), feyte(vs demon), illadris(vs undead), birgan(vs dragon), ormechan(solo), karounokuni(with weapon), celeria(vs noticably higher level targets) lesser: feyte, ormechan(grouped), kol-raedor, karounokuni, celeria(vs nearly equal level or slightly lower targets) mentions: torric(haste bonus only) Magic damage gods ----------------- greater: vitim, luna(night), lumin(day), feyte(vs demon), illadris(vs undead), birgan(vs dragon), ormechan(solo), ertanye(storm spells), celeria(vs noticably higher level targets) lesser: xave, feyte, ormechan(grouped), kol-raedor, ertanye, celeria(vs nearly equal level or slightly lower targets) Healing power gods ------------------ greater: aganielle, celeria(when healer is at or below half hp) lesser: ermis, sare, birgan Physical resistance gods ------------------------ greater: luna(night), lumin(day), ormechan(solo), celeria(vs 3 or more targets) lesser: nautilus, birgan, celeria(vs 1 or 2 targets) mentions: sare(grants riposte/improved riposte only), torric(evasion only) Magic resistance gods --------------------- greater: tirnadine, luna(night), lumin(day), ormechan(solo), ermis(vs dark spells), xunal(vs fire spells), nautilus(vs water spells), celeria(vs 3 or more targets) lesser: celeria(vs 1 or 2 targets) Greater and lesser bonuses stack where applicable.
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dread
Soldier of Peace
Posts: 67
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Post by dread on Dec 11, 2005 0:34:22 GMT -6
Karounokuni - Creator of the realm of blades. This female samurai is rumored to have invested so much of her own pure soul into her sword "Kyryugishii," rumored to have already posessed its own soul, that an infinite realm opened up and drew her inside.
Her world can be accessed through the gate of blades...Yarukui is the only man who knows it's location.
She is the goddess of anyone who devotes themselves entirely to blades. She does not allow proficiency in ANY martial weapons aside from the blade family (large swords, short swords, and daggers) She is a virtuous god, although she does allow neutrality, she shuns the wicked and their often thoughtless ways. Her followers are rumored to have a special affinity to a certain weapon, and some of these have become legendary.
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Post by vegeta1395 on Dec 22, 2005 11:36:49 GMT -6
Xunal- God of Demons, located in the Realm of Hell, many have set eyes on Xunal and most have not lived, he is strictly chaotic and only accepts people who are worthy under his wing. (have to have certain power rating) Followers have boasted to have the ability transform into demon like creatures at will if highly agitated. Fire makes them stronger.
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Post by One on Jan 19, 2006 1:39:59 GMT -6
--------- Holy gods --------- Aganielle - goddess of peace/love pacifist - grants small bonuses for healing and buffing, including experience for some of the spells, penalty for killing. penalty for killing anything, good or evil. grants calm, healing wave, and protect spells. grants a large bonus to all curative abilities.
Ermis - god of life(and ordinary death) grants rezz or greater rezz. grants cure, heal, purify, clarify spells. provides a bonus to all curative abilities, grants some resistance to death, darkness and drain affects. Feyte - the god of wrath/divine fury avenger - you must kill all evil creatures, grant dispel evil. gives bonuses to damage, physical or not. penalty for killing holy. bonus for killing demons. Illadris - goddess of nurturing growth goddess - god of nature and regeneration. bonuses for kill undead, penalty for killing non-evil. adds major bonuses to hp/mana/mv regens.
Celeria - goddess of bravery and indignation (from Uthgar) heroin of the wastes, Celeria was a normal villager until one day when her village was attacked by Orcs and other raiders. She alone stood up against these hordes for several hours killing hundreds of them. After the battle she finally succumbed to fatigue and fell. The gods, seeing her bravery and determination to save her home, took her weary soul and allowed her diety status. To this day she comes down whenever a massively one sided battle is taking place to even the odds. Her followers are known to go into the fray against many foes at once and hold their ground. Grants bonuses to fighting multiple foes and enemies that are signifigantly (sp?) stronger. Karounokuni - goddess of discipline (originally from Dread) blade goddess - allows only swords, etc. (more above) grants bonuses to using these weapons and further bonuses to physical in general. somewhat hinders magical ability. ------------ Neutral gods ------------ Ormechan - god of greed selfish god, loners, hermits -- protection while not grouped. bonus gold when buying/selling. gain extra experience always. Ormechan and Xave are both referred to as the god of luck. opinions vary on which truly is.
Sare - goddess of judgment/justice/balance judge, neutral and gives bonuses for killing both very good and very evil. bonuses for fighting aggressors, innate bonus to riposting (even if you don't have riposte) and the judgement ability. Sare welcomes many have become disillusioned with the way of the world. Xave - the god of knowledge/curiousity thirsty for knowledge -- needing to know everything grants identify and bonuses for casting identify or looking at creatures, also grants ability for locating objects or monsters. grants bonuses to magical damage and to skill raising chances. Ormechan and Xave are both referred to as the god of luck. opinions vary on which truly is. Nautilus - god of the oceans original crafter of the planet we now know as Tirn Aill. his original plan is unknown, as the other gods all fought for partial control of his perfect globe of water. he has not been seen for many centuries. he grants resistance to physical damage, affinity for water, and a water attack to the most devoted. (tsunami)
Tirnadine - god of time/change god of dragons. demands neutrality and no clans. grants experience bonuses for killing weak things. resist spells to some degree. rewards power. grants ae lightning breath attack (breathe) to the most devoted. sometimes worshipped by those who embrace technology.
Torric - god of deceit (originally from Un4given) night god. grants evasion bonuses, blind spell, control night. (similar to black orb) You must give a portion of your hp to Torric, thus your hp regen is reduced. Grants disguising and theft abilities to the most devoted.
Ertanye - goddess of weather primary controller of weather and allied with Illadris. followers cannot be evil. grants abilities to be more at home in bad weather. gives bonuses to storm-like abilities, and elemental spells, grants control weather, lightning bolt and deluge. --------- Evil gods --------- Vitim - god of domination devotion to evil - cannot be part of a clan or be any align besides evil. no actual requirements aside from this. grants curse or greater curse if you already had curse. raises magic damage. grants bind spell as well. Hzethedra - goddess of decay/death goddess of vampires - forces automatic vampirism, you are not required to kill, but get bonuses for killing holy people. grants poison as well. penalty for killing undead. grants bonuses to 'dark power' and bite. Birgan - god of hatred and grudges dragonkiller - this god has a deep hatred for dragonkin. grants major bonuses vs dragons. resistance to breath weaponry. grants a grudge-like ability. Birgan hates worshippers of Tirnadine and grants additional bonuses and rewards vs them. Kol-Raedor - god of fighting/destruction barbaric - brutal killer, grants consume and demands you to kill everything! forces you to become more agitated. no penalties for killing evil. grants 'spell berserk' mode as well. Xunal - god of suffering (originally from Nate) god of demons. chaotic beings only, killing and self-death are rewarded, grants demonform and resistance to fire. grants demonfire spell.
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Post by One on Jan 19, 2006 2:06:28 GMT -6
Aganiel - holy or neutral Ermis - holy only Feyte - holy only Illadris - holy or neutral Celeria - holy or neutral Karounokuni - holy or neutral Ormechan - neutral or evil Sare - neutral only Xave - all alignments Nautilus - all alignments Tirnadine - neutral only Torric - neutral or evil Ertanye - neutral or holy Vitim - evil only Hzethedra - evil or neutral Birgan - evil or neutral Kol-Raedor - evil only Xunal - evil only
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lenophis
Large Bat
Nobody steals my treasure hat.
Posts: 5
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Post by lenophis on Jan 19, 2006 2:30:01 GMT -6
For one of each type, they would recommend (or in some cases require) to be at the absolute of each purity (-1000 and +1000). In the case of the neutral god, I guess 50 in either direction would be acceptable, since that's pretty damn neutral.
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Post by un4givn on Jan 19, 2006 3:09:09 GMT -6
Torric - God of the Night no good align must sacrifice HP to him over time..... I don't know how you'd code it or how much would be a fair amount but yeah stealth evasion type things granted
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uthgar
Zardihan Flyer
Posts: 11
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Post by uthgar on Jan 21, 2006 21:34:53 GMT -6
Orzul - God of knowledge and magic Neutral only Grants resistance bonuses (all realms) and an identify like ability
Keeper of knowledge and weaver of the mystic realms.... Orzul is rumored to have once been a dragon like creature who was so reclusive that his existance was but a myth. Those who had supposedly met him always came back with a seemingly impervious aura about them. His life was spent in researching the workings of the multiverse. It is said he ascended to godhood by ways of a spell long ago forgotten (and possibly banned) so that he may continue his research long past the time of he mortal life.
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uthgar
Zardihan Flyer
Posts: 11
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Post by uthgar on Jan 21, 2006 22:22:58 GMT -6
Celeria - Heroine of the Wastes Good only Grants bonuses to fighting multiple foes and enemies that are signifigantly (sp?) stronger.
Celeria Daemonia was a normal villager until one day when her village was attacked by Orcs and other raiders. She alone stood up against these hordes for several hours killing hundreds of them. After the battle she finally succumbed to fatigue and fell. The gods, seeing her bravery and determination to save her home, took her weary soul and allowed her diety status. To this day she comes down whenever a massively one sided battle is taking place to even the odds. Her followers are known to go into the fray against many foes at once and hold their ground.
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Post by un4givn on Jan 29, 2006 12:40:30 GMT -6
Commenting on Karounokuni..... samurai get increased damage from blade devotion using polearms. Karounokuni is a samurai so she should allow the exception with polearms....
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Post by un4givn on Jan 29, 2006 12:44:32 GMT -6
Xunal should allow conversion or some form of it
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Post by un4givn on Jan 29, 2006 12:46:13 GMT -6
Feyte should allow vengeance or a less powerful version of it
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Post by un4givn on Jan 30, 2006 15:08:01 GMT -6
Lun-Montross Goddess of the Moon, daughter of Nautilus neutral god any aligns When moon is out, you get an even bigger bonus to spells, when it's night your spells act as if the moon is out
Heli-Mor God of the Sun, son of Nautilus Neutral god Grants more damage when sun is out, grants fire aura to the most devoted regen is decreased at night time
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Post by stroke on May 31, 2006 14:28:39 GMT -6
bump bumpity bump bump bump
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dread
Soldier of Peace
Posts: 67
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Post by dread on Jul 15, 2006 14:46:11 GMT -6
Karounokuni is a goddess of blades, not polearms. Just because she is a samurai doesn't mean she is the sole goddess of samurais, nor should samurai be restricted to only one goddess.
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Post by One on Sept 3, 2006 1:58:02 GMT -6
Notice of some newer changes: Birgan now increases defense pretty decently, Vitim increases magic damage more than before.
Looking for some more ideas or god-related stuff. Possible some new gods themselves.
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