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Post by stroke on Dec 4, 2005 18:45:15 GMT -6
An idea i had is to make keys load on the mob each time the mob repops. I spent a long time today looking for a key that would not load on the mob, and no one seemed to know where it was, because only 1 was allowed in the game at a time i assume....
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Post by One on Dec 4, 2005 23:56:58 GMT -6
Every key has its own parameters... most keys are pretty easy to get, but some aren't. This is how the creator of that area intended, in most cases. If there any specific keys that you think are out of line, please bring them up.
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Post by stroke on Dec 5, 2005 2:01:16 GMT -6
I see, i never looked at it from the builder's perspective. What brought this about was the search for the keycard that loads on the great minotaur. this key is needed to begin a tower eq run. I spent several repops clearing out the minotaurs looking for the key and couldn't find it. Luckily after some asking around, someone did in fact have it, and passed it along to me.
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