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Post by vkeris on Feb 1, 2006 12:31:09 GMT -6
I was going to suggest some more forms that could be chosen from for the mage spell.
Smoke - Ninja class Blood - Sourge class Bone - Necromancer class Fog - Mystic class Energy - Sorcerer class Metallic - Samurai class Tree - Druid class Fur - Barbarian class (this could be amusing since the mob would not fly and could not have any spells cast on it by the summoner. Think of the description being Cousin It from The Addams Family.)
I would also suggest that if the form is the opposite alignment of the caster, the mob refuses to obey and attacks the caster; if the room is a safe room, the mob just refuses to form up.
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