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Post by otterchaos on Nov 8, 2005 14:23:14 GMT -6
New Necro spell - Bone Warp class Alteration
Bone warp would be a single target spell, causing, as the name implies, extreme pain to the target as his bones twist, bend, and warp within his body. Causes severe negative to hit with a small chance to drop anything held in the hands as the spell progresses as well as short temperary negative in strength. Spell would last several rounds of combat, with a decreasing negative to hit until the spell wears off.
This could be carried further to also increase agitation or to guarantee that the mob switches target to the necro (assuming the target can see him, think Camoflage).
To really carry this spell effect even further, the target would take more damage depending on his armor type (i.e. you would take more damage wearing granite fullplate instead of a leather dragonscale shirt).
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Post by One on Nov 8, 2005 14:44:51 GMT -6
I really like this one, perhaps for their 90.
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Post by otterchaos on Nov 8, 2005 15:09:12 GMT -6
Of course, the target in question has to have bones to be affected by this. Slimes and golems are out. Flying creatures should be grounded by this too.
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Post by One on Nov 8, 2005 15:49:52 GMT -6
critimmune should cover that.
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Post by Daemon on Nov 9, 2005 0:56:40 GMT -6
Ouch, that sounds painful. Nice idea.
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Post by dvorack on Nov 9, 2005 20:30:13 GMT -6
Another necro spell, that i am kinda shocked has yet to be thought of: Corpse explosion, the higher the level of the mob that made the corpse, the more damage it does, destroying the corpse. Dealing damage to everyone to the room.
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Post by One on Nov 9, 2005 21:10:32 GMT -6
Well, obviously it has been thought of. It isn't in the game, is all.
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