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Post by Bochner on Jul 29, 2016 13:40:59 GMT -6
2016.5 ProfDelayMerchan Proficiencies ------------- Reduced proficiency learn delay. It should actually be pretty short now. Merchants --------- Added Reels ability for Merchants, Gambler 75. Random damage or heal (or miss) for every viable target in room. It is weighted in the favor of the merchant. It is a little chaotic... may tweak further later. Doubled the potential damage for Magicdice ability. Increased damage for Goldtoss, based on amount of gold tossed. Goldtoss can no longer miss based purely on luck and dexterity. It is just too crappy when spending a large amount of gold on such an ability. Etc --- Added a little bit more info for many of the messages about having a pet out already. Usually caused by becoming separated from it. Still reviewing pet transport issues, no changes at this time. (Legacy vs convenience) Fixed a bug with master crafting where it would make a penalty to resists instead of a bonus.
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